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-rw-r--r--mpd_ws.c346
1 files changed, 346 insertions, 0 deletions
diff --git a/mpd_ws.c b/mpd_ws.c
new file mode 100644
index 0000000..f976f8d
--- /dev/null
+++ b/mpd_ws.c
@@ -0,0 +1,346 @@
+#define _GNU_SOURCE
+#include "mpd_ws.h"
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/select.h>
+#include <syslog.h>
+#include <time.h>
+#include <unistd.h>
+
+/* Global server instance for signal handling */
+static struct mpd_ws_server *g_server = NULL;
+
+/* Signal handler */
+static void signal_handler(int sig) {
+ (void)sig; /* Suppress unused param warning */
+ if (g_server) {
+ g_server->running = 0;
+ }
+}
+
+/* WebSocket callback */
+static int ws_callback(struct lws *wsi, enum lws_callback_reasons reason,
+ void *user, void *in, size_t len) {
+ (void)user; /* Suppress unused param warnings */
+ (void)in;
+ (void)len;
+
+ struct mpd_ws_server *server =
+ (struct mpd_ws_server *)lws_context_user(lws_get_context(wsi));
+
+ switch (reason) {
+ case LWS_CALLBACK_ESTABLISHED:
+ client_add(server, wsi);
+ /* Send current song to new client */
+ if (strlen(server->current_song) > 0) {
+ lws_callback_on_writable(wsi);
+ }
+ break;
+
+ case LWS_CALLBACK_CLOSED:
+ client_remove(server, wsi);
+ break;
+
+ case LWS_CALLBACK_SERVER_WRITEABLE:
+ if (strlen(server->current_song) > 0) {
+ unsigned char buf[LWS_PRE + MAX_MESSAGE_SIZE];
+ size_t msg_len = strlen(server->current_song);
+ memcpy(&buf[LWS_PRE], server->current_song, msg_len);
+ lws_write(wsi, &buf[LWS_PRE], msg_len, LWS_WRITE_TEXT);
+ }
+ break;
+
+ case LWS_CALLBACK_RECEIVE:
+ /* Ignore client input */
+ break;
+
+ default:
+ break;
+ }
+
+ return 0;
+}
+
+/* WebSocket protocols */
+static struct lws_protocols protocols[] = {
+ {"mpd-protocol", ws_callback, 0, MAX_MESSAGE_SIZE, 0, NULL, 0},
+ {NULL, NULL, 0, 0, 0, NULL, 0}};
+
+/* Initialize the server */
+int mpd_ws_init(struct mpd_ws_server *server) {
+ memset(server, 0, sizeof(*server));
+
+ /* Setup signal handlers */
+ g_server = server;
+ signal(SIGINT, signal_handler);
+ signal(SIGTERM, signal_handler);
+
+ /* Initialize syslog */
+ openlog("mpd_ws", LOG_PID | LOG_NDELAY, LOG_DAEMON);
+
+ /* Create WebSocket context */
+ struct lws_context_creation_info info = {0};
+ info.port = WEBSOCKET_PORT;
+ info.protocols = protocols;
+ info.gid = -1;
+ info.uid = -1;
+ info.user = server;
+
+ server->ws_context = lws_create_context(&info);
+ if (!server->ws_context) {
+ syslog(LOG_ERR, "Failed to create WebSocket context");
+ return -1;
+ }
+
+ syslog(LOG_INFO, "WebSocket server listening on port %d", WEBSOCKET_PORT);
+
+ /* Connect to MPD */
+ mpd_ws_connect(server);
+
+ server->running = 1;
+ return 0;
+}
+
+/* Main server loop */
+void mpd_ws_run(struct mpd_ws_server *server) {
+ time_t last_reconnect = 0;
+
+ while (server->running) {
+ /* Service WebSocket events */
+ lws_service(server->ws_context, 10);
+
+ /* Handle MPD reconnection */
+ if (!mpd_ws_is_connected(server)) {
+ time_t now = time(NULL);
+ if (now - last_reconnect >= RECONNECT_INTERVAL_SEC) {
+ if (mpd_ws_connect(server) == 0) {
+ mpd_ws_update_song(server);
+ mpd_ws_start_idle(server);
+ }
+ last_reconnect = now;
+ }
+ sleep(SELECT_TIMEOUT_SEC);
+ continue;
+ }
+
+ /* Start idle mode if not active */
+ if (!server->mpd_idle_active) {
+ if (mpd_ws_start_idle(server) < 0) {
+ mpd_ws_disconnect(server);
+ continue;
+ }
+ }
+
+ /* Check for MPD events */
+ fd_set readfds;
+ int mpd_fd = mpd_connection_get_fd(server->mpd_conn);
+ struct timeval timeout = {0, SELECT_TIMEOUT_SEC};
+
+ FD_ZERO(&readfds);
+ FD_SET(mpd_fd, &readfds);
+
+ int result = select(mpd_fd + 1, &readfds, NULL, NULL, &timeout);
+ if (result > 0 && FD_ISSET(mpd_fd, &readfds)) {
+ mpd_ws_process_idle(server);
+ if (!mpd_ws_is_connected(server)) {
+ mpd_ws_disconnect(server);
+ }
+ }
+ }
+}
+
+/* Cleanup and shutdown */
+void mpd_ws_cleanup(struct mpd_ws_server *server) {
+ syslog(LOG_INFO, "Shutting down");
+
+ mpd_ws_disconnect(server);
+
+ if (server->ws_context) {
+ lws_context_destroy(server->ws_context);
+ }
+
+ /* Free client list */
+ while (server->clients) {
+ struct client_session *next = server->clients->next;
+ free(server->clients);
+ server->clients = next;
+ }
+
+ closelog();
+}
+
+/* Stop the server */
+void mpd_ws_stop(struct mpd_ws_server *server) { server->running = 0; }
+
+/* Connect to MPD */
+int mpd_ws_connect(struct mpd_ws_server *server) {
+ if (server->mpd_conn) {
+ mpd_connection_free(server->mpd_conn);
+ }
+
+ server->mpd_conn = mpd_connection_new(MPD_HOST, MPD_PORT, 0);
+ if (mpd_connection_get_error(server->mpd_conn) != MPD_ERROR_SUCCESS) {
+ syslog(LOG_ERR, "Failed to connect to MPD: %s",
+ mpd_connection_get_error_message(server->mpd_conn));
+ mpd_connection_free(server->mpd_conn);
+ server->mpd_conn = NULL;
+ return -1;
+ }
+
+ server->mpd_idle_active = 0;
+ syslog(LOG_INFO, "Connected to MPD at %s:%d", MPD_HOST, MPD_PORT);
+ return 0;
+}
+
+/* Disconnect from MPD */
+void mpd_ws_disconnect(struct mpd_ws_server *server) {
+ if (server->mpd_conn) {
+ if (server->mpd_idle_active) {
+ mpd_send_noidle(server->mpd_conn);
+ mpd_response_finish(server->mpd_conn);
+ }
+ mpd_connection_free(server->mpd_conn);
+ server->mpd_conn = NULL;
+ }
+ server->mpd_idle_active = 0;
+}
+
+/* Check if MPD is connected */
+int mpd_ws_is_connected(struct mpd_ws_server *server) {
+ return server->mpd_conn &&
+ mpd_connection_get_error(server->mpd_conn) == MPD_ERROR_SUCCESS;
+}
+
+/* Update current song and broadcast */
+void mpd_ws_update_song(struct mpd_ws_server *server) {
+ if (!mpd_ws_is_connected(server)) {
+ return;
+ }
+
+ mpd_command_list_begin(server->mpd_conn, false);
+ mpd_send_current_song(server->mpd_conn);
+ mpd_command_list_end(server->mpd_conn);
+
+ struct mpd_song *song = mpd_recv_song(server->mpd_conn);
+ if (mpd_connection_get_error(server->mpd_conn) != MPD_ERROR_SUCCESS) {
+ syslog(LOG_ERR, "Failed to get current song: %s",
+ mpd_connection_get_error_message(server->mpd_conn));
+ return;
+ }
+
+ /* Create song message */
+ if (song == NULL) {
+ snprintf(server->current_song, MAX_MESSAGE_SIZE, "Now Playing: No song");
+ } else {
+ const char *artist = mpd_song_get_tag(song, MPD_TAG_ARTIST, 0);
+ const char *title = mpd_song_get_tag(song, MPD_TAG_TITLE, 0);
+
+ if (artist && title) {
+ snprintf(server->current_song, MAX_MESSAGE_SIZE, "Now Playing: %s - %s",
+ artist, title);
+ } else if (title) {
+ snprintf(server->current_song, MAX_MESSAGE_SIZE, "Now Playing: %s",
+ title);
+ } else {
+ const char *uri = mpd_song_get_uri(song);
+ snprintf(server->current_song, MAX_MESSAGE_SIZE, "Now Playing: %s",
+ uri ? uri : "Unknown");
+ }
+ }
+
+ syslog(LOG_DEBUG, "Broadcasting: %s", server->current_song);
+ client_broadcast(server, server->current_song);
+
+ if (song) {
+ mpd_song_free(song);
+ }
+ mpd_response_finish(server->mpd_conn);
+}
+
+/* Start MPD idle mode */
+int mpd_ws_start_idle(struct mpd_ws_server *server) {
+ if (!mpd_ws_is_connected(server)) {
+ return -1;
+ }
+
+ if (!mpd_send_idle_mask(server->mpd_conn, MPD_IDLE_PLAYER)) {
+ syslog(LOG_ERR, "Failed to send idle command: %s",
+ mpd_connection_get_error_message(server->mpd_conn));
+ return -1;
+ }
+
+ server->mpd_idle_active = 1;
+ return 0;
+}
+
+/* Process MPD idle response */
+void mpd_ws_process_idle(struct mpd_ws_server *server) {
+ if (!mpd_ws_is_connected(server) || !server->mpd_idle_active) {
+ return;
+ }
+
+ enum mpd_idle events = mpd_recv_idle(server->mpd_conn, false);
+ server->mpd_idle_active = 0;
+
+ if (mpd_connection_get_error(server->mpd_conn) != MPD_ERROR_SUCCESS) {
+ syslog(LOG_WARNING, "MPD idle error: %s",
+ mpd_connection_get_error_message(server->mpd_conn));
+ return;
+ }
+
+ if (events & MPD_IDLE_PLAYER) {
+ mpd_ws_update_song(server);
+ }
+
+ /* Restart idle mode */
+ mpd_ws_start_idle(server);
+}
+
+/* Add client */
+void client_add(struct mpd_ws_server *server, struct lws *wsi) {
+ struct client_session *client = malloc(sizeof(struct client_session));
+ if (!client) {
+ syslog(LOG_ERR, "Failed to allocate client session");
+ return;
+ }
+
+ client->wsi = wsi;
+ client->next = server->clients;
+ server->clients = client;
+
+ syslog(LOG_INFO, "Client connected");
+}
+
+/* Remove client */
+void client_remove(struct mpd_ws_server *server, struct lws *wsi) {
+ struct client_session **current = &server->clients;
+
+ while (*current) {
+ if ((*current)->wsi == wsi) {
+ struct client_session *to_remove = *current;
+ *current = (*current)->next;
+ free(to_remove);
+ syslog(LOG_INFO, "Client disconnected");
+ return;
+ }
+ current = &(*current)->next;
+ }
+}
+
+/* Broadcast message to all clients */
+void client_broadcast(struct mpd_ws_server *server, const char *message) {
+ struct client_session *client = server->clients;
+ size_t len = strlen(message);
+
+ while (client) {
+ unsigned char buf[LWS_PRE + MAX_MESSAGE_SIZE];
+ memcpy(&buf[LWS_PRE], message, len);
+
+ if (lws_write(client->wsi, &buf[LWS_PRE], len, LWS_WRITE_TEXT) < 0) {
+ syslog(LOG_WARNING, "Failed to write to websocket");
+ }
+ client = client->next;
+ }
+}